Getting Started with AVR

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Jason Bauer
December 05, 2015 (Last Updated: ) | Reading Time: 5 minutes

AVR is the name of a series of microprocessors from Atmel. Every microprocessor in the series shares the same instruction set and core parts.

As your project needs change, you can choose a different AVR to fit your needs based on how much I/O you need, how many timers you need, memory space requirements, speed, and other features. They come in a variety of package types as well.

The beauty of AVR is that once you know how to deal with one of them, you know how to deal with them all. Another feature of the AVR series chips is that they all have internal oscillators. Unless your design really needs it, you can get away with no crystal on many of your projects.

Programming Languages available on AVR Chips

Most people write source code for their AVR in either assembler, C, or a Basic derivative. Use this table to help you decide which language is best for you. Keep in mind that these are gross over simplifications of the advantages and disadvantages of each language.

Language Code Size Development Time Execution Speed
AVR Assembly Small Longest Fastest
C Small Medium Fast
Basic Largest Medium Slower

How To Develop Source Code on the AVR Series

There are lots of different ways to get started writing code on AVR chips. Your development environment will depend on how much you want to spend. First you need to pick the Compiler or Assembler that you will use.

Compiler / Assembler

You need a way to translate the code that you write into a file that can be transferred into the AVR chip. This is either a compiler or an assembler, depending on which language you choose. In general the compiler/assembler is free for AVR. Whether you choose to write in Assembler or C there are free compilers and assemblers available. If you are interested in getting started with writing in C on the AVR, then check our our next guide in this series when you are done with this one. If you choose to use Basic then you can use a free but limited compiler for up to a certain size of program. One of the more popular choices is BASCOM-AVR.

Chip Programmer

After you have compiled your source code, you need to transfer it to the AVR to run. There are many ways to do this, and many different costs available to you.

avrisp mkii
avrisp mkii
avr butterfly
avr butterfly

The Different AVR Series Chips

You can see a large breakdown of all of the AVR chips that are available at Atmel's site here. There is a lot of info to digest there, so we'll help break it down for you a little here. The most common AVR series are the tiny series and the mega series. This is where you should focus.


This is a little 8 pin device. It is very popular in robotics for driving a single servo motor. It is also useful for small projects requiring very little I/O. These chips cost less than $2.


In our experience, if you can not fit your project in the ATtiny13, then the next logical step up is the ATmega8.


This is a medium sized 28 pin device. It shines as the main controller in many projects. These chips cost less than $4, and they are very feature rich.


In our experience, if you can not fit your project in the ATmega8, then the next logical step up is the ATmega32.


This is a large sized 40 pin device. It shines as the main controller in many projects. These chips cost about $6, and they are amongst the most feature rich chips in the AVR series.


Our Recommendations For The Beginner

Start out with the STK500 and an ATmega32. This gives you all the I/O and power you could ever need for development.

Later on, if you decide that you are not using all of the power that the mega32 has, you can always retarget your code to a smaller chip like a mega8 or tiny13. All of the code on this site is written and tested on a mega32 running in an STK500. It is simply one of the best development environments for microcontrollers out there today.

Now you are ready to get setup to write some code. Continue on to learn how to install WinAVR and AVRStudio.

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